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	<title>Comments on: Fireball Clock</title>
	<atom:link href="http://flash.tarotaro.org/blog/2008/12/14/fireball-clock/feed/" rel="self" type="application/rss+xml" />
	<link>http://flash.tarotaro.org/blog/2008/12/14/fireball-clock/</link>
	<description>Demos for ActionScript 3.0</description>
	<lastBuildDate>Mon, 30 Jan 2012 05:09:33 +0000</lastBuildDate>
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	<item>
		<title>By: tarotarorg</title>
		<link>http://flash.tarotaro.org/blog/2008/12/14/fireball-clock/comment-page-1/#comment-714</link>
		<dc:creator>tarotarorg</dc:creator>
		<pubDate>Sat, 06 Mar 2010 08:10:53 +0000</pubDate>
		<guid isPermaLink="false">http://flash.tarotaro.org/blog/?p=7#comment-714</guid>
		<description>Hi, Flash Clocks.

I installed Flash CS4 trial to my Mac and create fla file for this.
Please download from:
http://flash.tarotaro.org/sample/FireballClock.zip

Thank you.</description>
		<content:encoded><![CDATA[<p>Hi, Flash Clocks.</p>
<p>I installed Flash CS4 trial to my Mac and create fla file for this.<br />
Please download from:<br />
<a href="http://flash.tarotaro.org/sample/FireballClock.zip" rel="nofollow">http://flash.tarotaro.org/sample/FireballClock.zip</a></p>
<p>Thank you.</p>
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	<item>
		<title>By: Flash Clocks</title>
		<link>http://flash.tarotaro.org/blog/2008/12/14/fireball-clock/comment-page-1/#comment-681</link>
		<dc:creator>Flash Clocks</dc:creator>
		<pubDate>Tue, 02 Feb 2010 17:43:23 +0000</pubDate>
		<guid isPermaLink="false">http://flash.tarotaro.org/blog/?p=7#comment-681</guid>
		<description>I do not work with flex, yet, though i pan to, i already have the flex program and AIR, so if you could provide the source code and tell me how to compile the as, i think i can do it, thanks for the clock. Send to my e-mail if you can.

You say flex SDK, that is the open source flex is it not? How can i compile as in flex swd in PC?

Thank you for your response, that is not something that always happens in topics, i appreciate you took some free time to answer my request.</description>
		<content:encoded><![CDATA[<p>I do not work with flex, yet, though i pan to, i already have the flex program and AIR, so if you could provide the source code and tell me how to compile the as, i think i can do it, thanks for the clock. Send to my e-mail if you can.</p>
<p>You say flex SDK, that is the open source flex is it not? How can i compile as in flex swd in PC?</p>
<p>Thank you for your response, that is not something that always happens in topics, i appreciate you took some free time to answer my request.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: tarotarorg</title>
		<link>http://flash.tarotaro.org/blog/2008/12/14/fireball-clock/comment-page-1/#comment-556</link>
		<dc:creator>tarotarorg</dc:creator>
		<pubDate>Mon, 03 Aug 2009 14:39:44 +0000</pubDate>
		<guid isPermaLink="false">http://flash.tarotaro.org/blog/?p=7#comment-556</guid>
		<description>Hi, Flash Clock.

I have no fla file.
I use Flex SDK and compile .as file.

Thank you.</description>
		<content:encoded><![CDATA[<p>Hi, Flash Clock.</p>
<p>I have no fla file.<br />
I use Flex SDK and compile .as file.</p>
<p>Thank you.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Flash Clock</title>
		<link>http://flash.tarotaro.org/blog/2008/12/14/fireball-clock/comment-page-1/#comment-548</link>
		<dc:creator>Flash Clock</dc:creator>
		<pubDate>Sun, 02 Aug 2009 13:42:21 +0000</pubDate>
		<guid isPermaLink="false">http://flash.tarotaro.org/blog/?p=7#comment-548</guid>
		<description>That&#039;s a ingenious action script code applied in a flash clock, i have to consider your clock to be a great work.

Please share the fla file, i would like to see how it was created, i just need to see the actionscript to learn how to made it, thanks.</description>
		<content:encoded><![CDATA[<p>That&#8217;s a ingenious action script code applied in a flash clock, i have to consider your clock to be a great work.</p>
<p>Please share the fla file, i would like to see how it was created, i just need to see the actionscript to learn how to made it, thanks.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: tarotarorg</title>
		<link>http://flash.tarotaro.org/blog/2008/12/14/fireball-clock/comment-page-1/#comment-95</link>
		<dc:creator>tarotarorg</dc:creator>
		<pubDate>Tue, 02 Jun 2009 15:24:36 +0000</pubDate>
		<guid isPermaLink="false">http://flash.tarotaro.org/blog/?p=7#comment-95</guid>
		<description>Hi, psybermoon.

Please use this file.
http://www.libspark.org/svn/as3/TeraFire/branches/tarotarorg/src/com/trick7/effects/TeraFire.as

This is a branch of TeraFire.as which I made.

Thank you.</description>
		<content:encoded><![CDATA[<p>Hi, psybermoon.</p>
<p>Please use this file.<br />
<a href="http://www.libspark.org/svn/as3/TeraFire/branches/tarotarorg/src/com/trick7/effects/TeraFire.as" rel="nofollow">http://www.libspark.org/svn/as3/TeraFire/branches/tarotarorg/src/com/trick7/effects/TeraFire.as</a></p>
<p>This is a branch of TeraFire.as which I made.</p>
<p>Thank you.</p>
]]></content:encoded>
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	<item>
		<title>By: psybermoon</title>
		<link>http://flash.tarotaro.org/blog/2008/12/14/fireball-clock/comment-page-1/#comment-93</link>
		<dc:creator>psybermoon</dc:creator>
		<pubDate>Tue, 02 Jun 2009 01:55:03 +0000</pubDate>
		<guid isPermaLink="false">http://flash.tarotaro.org/blog/?p=7#comment-93</guid>
		<description>nice fire FX but it comes an error on line 65
dont find Method       changeFire   


private function secondChanged(e:Event):void
        {
            this._fire.changeFire(
                                      (this._clock.hours + 1) * this._fw + 1,
                                      (this._clock.minutes + 1) * this._fh - 5,
                                      ((0xFF-this._clock.hours) &lt;&lt;16) &#124; (this._clock.minutes &lt;&lt;8) &#124; this._clock.seconds * 4,
                                      (this._clock.seconds &lt;&lt;16) &#124; (this._clock.minutes &lt;&lt;8) &#124; this._clock.hours);
        }</description>
		<content:encoded><![CDATA[<p>nice fire FX but it comes an error on line 65<br />
dont find Method       changeFire   </p>
<p>private function secondChanged(e:Event):void<br />
        {<br />
            this._fire.changeFire(<br />
                                      (this._clock.hours + 1) * this._fw + 1,<br />
                                      (this._clock.minutes + 1) * this._fh &#8211; 5,<br />
                                      ((0xFF-this._clock.hours) &lt;&lt;16) | (this._clock.minutes &lt;&lt;8) | this._clock.seconds * 4,<br />
                                      (this._clock.seconds &lt;&lt;16) | (this._clock.minutes &lt;&lt;8) | this._clock.hours);<br />
        }</p>
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